At the 2013 TransVergence Summit, we were able to visit a bit with Josh Sawyer, project director at Obsidian Entertainment. If you’re not familiar with Josh or with Obsidian, you’re probably familiar with Obsidian’s “Baldur’s Gate” or “Star Wars: Knight’s of the Old Republic”. Sawyer has been in the industry since 1999 when he started his career as a designer on the Icewind Dale series at Black Isle Studios. Since 2005, he has been working at Obsidian Entertainment and has contributed to Neverwinter Nights 2, Alpha Protocol and was the project director and lead designer on Fallout: New Vegas.
He is currently the project director and lead designer on Obsidian’s Kickstarter-funded RPG, “Project Eternity”. In this interview, Sawyer talks not only about the transmedia aspects of game design, but also the prominance of female gamers and how he as a designer has tried to create an even playing field for everyone.
For more information about Josh Sawyer and Obsidian Entertainment’s “Project Eternity”, go to their website at eternity.obsidian.net
*Filmed with the Blackmagic Cinema Camera